How do you handle large binary files in Git?
Short answer: Large binary files (like images, videos, or data models) bloat Git repositories since Git stores every version.
Explain a bit more
To handle them efficiently, I use Git LFS (Large File Storage). Setup: git lfs install git lfs track "*.psd" git add .gitattributes git commit -m "Track Photoshop files with Git LFS" Explanation: Git LFS replaces large files with lightweight text pointers inside Git, while the actual binary files are stored on a separate LFS server. Example: If a game project has large texture files, Git LFS prevents the repo from becoming gigabytes in size, improving clone and fetch performance.
Real-world example (ShopNest)
ShopNest’s team uses GitHub PRs with reviews and CI checks so broken builds never reach production unnoticed.
Say this in the interview
- Define — one clear sentence (the short answer above).
- Example — relate it to a project like ShopNest or your real work.
- Trade-off — when you would not use it.
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