Mid Version Control

How do you handle large binary files in Git?

Large binary files (like images, videos, or data models) bloat Git repositories since Git

stores every version.

To handle them efficiently, I use Git LFS (Large File Storage).

Setup:

git lfs install

git lfs track "*.psd"

git add .gitattributes

git commit -m "Track Photoshop files with Git LFS"

Explanation:

Git LFS replaces large files with lightweight text pointers inside Git, while the actual binary

files are stored on a separate LFS server.

Example:

If a game project has large texture files, Git LFS prevents the repo from becoming gigabytes

in size, improving clone and fetch performance.

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