How would you design a plugin architecture with SOLID principles?
- Define plugin contracts with interfaces (DIP).
- Load plugins dynamically using reflection or MEF.
- Use DI to inject dependencies into plugins.
- Ensure plugins follow SRP with focused responsibilities.
- Use Factory or Strategy patterns to instantiate plugins.
- Keep core system closed for modification but open for extension (OCP).
- Separate cross-cutting concerns externally.
Practical .NET Questions