Concrete Prototype (GameCharacter):?
Short answer: The GameCharacter class implements the ICloneable interface and defines the Clone() method. The Clone() method creates and returns a new GameCharacter object that is a copy of the current object, including its properties such as Name and Health. public class GameCharacter : ICloneable
Example code
{
public string Name { get; set; }
public int Health { get; set; }
public ICloneable Clone() => new GameCharacter { Name =
this.Name, Health = this.Health };
}
Real-world example (ShopNest)
Use a GoF pattern in ShopNest only when it removes duplication or makes a change safer—explain the problem it solves in the interview.
Say this in the interview
- Define — one clear sentence (the short answer above).
- Example — relate it to a project like ShopNest or your real work.
- Trade-off — when you would not use it.
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